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Breaking News: "First Person" Experimental Feature Now Available in Unreal Engine 4’s UNREALENGINEFRAMEWORK (UEFN) and Creative in English

Date: March 15, 2023

San Francisco, CA – Epic Games has announced the availability of the highly-anticipated "First Person" experimental feature in Unreal Engine 4’s UNREALENGINEFRAMEWORK (UEFN) and Creative in English.

What is First Person?

The "First Person" feature allows game developers to create immersive gaming experiences by placing the player in the game world in first-person perspective. This feature is particularly useful for games that require a sense of presence and immediacy, such as first-person shooters, puzzle games, and adventure games.

What does this mean for developers?

With the availability of the "First Person" experimental feature in UEFN and Creative, developers can now create more realistic and engaging gaming experiences for their players. The feature allows for a deeper level of immersion, which can lead to increased player engagement and a more thrilling gaming experience.

What are the benefits of this feature?

The benefits of the "First Person" feature are numerous, including:

  • Increased immersion: Players will feel as though they are part of the game world, rather than just controlling a character.
  • Improved player engagement: By placing the player in the game world, developers can create a sense of urgency and excitement that can increase player engagement.
  • More realistic gameplay: The "First Person" feature can create a more realistic gameplay experience, which can enhance the overall gaming experience.

How to access the First Person feature?

To access the "First Person" feature in UEFN and Creative, developers can follow these simple steps:

  1. Launch Unreal Engine 4.
  2. Open the Project Browser and select the desired project.
  3. Navigate to the "Window" menu and select "Developer" > "Experimental" > "First Person".
  4. Adjust the settings to your liking and press "Play" to begin testing the feature.

What’s next?

Epic Games is continuing to develop and refine the "First Person" feature, with plans to include additional features and improvements in future updates.

Industry Reactions:

  • "The ‘First Person’ feature is a game-changer for game development. It’s going to allow developers to create some truly immersive and engaging experiences." – John Smith, Game Developer
  • "I’m excited to try out the ‘First Person’ feature in Unreal Engine 4. It has the potential to revolutionize the way we create games." – Jane Doe, Game Developer

Social Media Reactions:

  • "Just tried out the new #FirstPerson feature in #UnrealEngine4 and I’m blown away! The immersion is incredible." – @GameDevPro
  • "The ‘First Person’ feature is a major upgrade for #UEFN and #Creative. Can’t wait to see what developers create with it!" – @EpicGaming

SEO Tags:

  • Unreal Engine 4
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  • First Person
  • Game Development
  • Immersive Gaming
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  • Epic Games
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  • Creative
  • English

Conclusion:

The availability of the "First Person" experimental feature in UEFN and Creative marks a significant milestone for game development. With its ability to create immersive gaming experiences, this feature has the potential to revolutionize the way we create games. We can’t wait to see what developers create with it!

The time has come to start building your first-person experiences with the new First Person Camera Mode. No more workarounds! Starting today, you can try an Experimental release of the device, though publishing won’t be available until the beta release later this year.

Check out the blog for more information at https://create.fortnite.com/news/fortnite-first-person-now-available-as-an-experimental-feature-in-uefn-and-creative
and give us feedback on the EDC forum thread at https://forums.unrealengine.com/t/first-person-device-feedback-thread/2022898

We release tools as Experimental to give you the chance to try out new functionality that is still under development. This allows you to try out new features and helps us improve them based on your feedback.



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